Coding Project - Thornton Hall 3D Tour


Created a 3D tour of the inside of Thornton Hall, the main building of the engineering school at UVA, in a team of three using openGL in C++. Camera behaves like the free-look camera used in Counter-Strike. Included checks to prevent rendering of objects behind, above, and below the camera.

I worked specifically on the camera, which looks at where the mouse is pointing, and moves using the W, A, S, and D keys, just like most video game controls today. I also did work on rendering efficiency, and logged hours at Thornton measuring distances between doors and taking pictures. We did get some very fun reactions from students and faculty as we walked around with our tape measure.



































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